Greetings and salutations, all! It is I, the one who seldom speaks, but when he does what echoes forth shatters your very being. Is your being shattered yet? Just give it a minute. I haven’t worked out all the bugs yet.
But enough tomfoolery, on to the news! Really, all I have for you is that one project we didn’t talk about but then decided to put on hold to work on another project is now back to the being the project we’re working on, making that other project now the one that’s on hold. Got it? What this all amounts to is a debate between dear Gabe and I on what is really more important and of interest to us. On the one side is the overly ambitious project, full of fun ideas but something that will very well take us years to put together. The other side is something more manageable in scope that we can knock out in a year, but that perhaps isn’t as exciting as that one big dream.
After prototyping both ideas, going on hiatus for a while, messing around with other creative endeavors and generally washing off all that yucky burned out feeling, Gabe and I made the decision to jump back to that big dream project. We know that if the idea is awesome enough (and I assure you it very much is), we’ll see it through no matter the time it takes. Expect more frequent updates here and there as we have things to show. As opposed to our last two projects, we want to make the development of this one a little more public, sharing bits of progress as they unfold.
Alright pals, we’ve got a game to make and you’ve got a digestive system to condition. Happy Thanksgiving!